Monday, July 2, 2012

WHAT A SWEET NIGHT TO HAVE A FUCKING CURSE!!!

(I've been drinking, but I'll edit this later, k?)
RISE FROM YOUR GRAVE!!!





WEREWOLF: THE APOCALYPSE/ALTERED BEAST CROSSOVER FOR OSR RETROCLONES (THREE WAY CROSSOVER!)

SETTING PREMISE
You show up expecting to play in a dungeon crawler or fight in a bog or whatever, but then BOOM, the dungeon master asks you to roll a d12 on this chart:


TABLE 1-1: AND NOW YOU ARE A FUCKING WEREWOLF, GODDAMN
All forms default to getting two claw attacks per turn that deal d6 damage, and heal your level in HP per round. All forms can change shape at will as many times as they want. All forms also default to taking double damage from silver, which does not heal as normal, and requires extended bed rest to recover from.


1-You're a werewolf! You can turn into a 9' tall furry chainsaw that gets +4 STR, +2 CON, +2 DEX. You can throw lightning blasts up to 30' that deal d6 damage once per round. You have to be Wyld.
2-Werecat time, baby! Turning into a sweet catman gives you +2 STR, +2 CON, +4 DEX. You can breath fire, which acts as Burning Hands, every other round.
3-Wererat! You can turn into a big old rat guy with +1 STR, +4 CON, +3 DEX. You have to be Wyld. Ratmen only deal d4 damage with their claws, but they can hold a one-handed weapon with their tail, with which they can use to make a free attack if a claw strike misses, but they can only use their tail weapon once per turn.
4-WEREBEAR! You can turn into a huge bear monster with +4 STR, +4 CON. Your claws deal d8 damage, but you can't hold things in your hands because you have giant bear claws. If you roll max damage with your claw attack, the victim must save vs petrification or turn to stone!
5-Werecrow? You are a weird crow guy with +2 STR, +2 CON, +4 DEX. You can fly kind of well, but you don't have hands anymore so you have so go to town on people with your beak, which deals d8 damage. You can lay d4 + level eggs per day, which you can throw in human form, and which explode for d10+level damage in a 5' radius
6-SUPER GROSS WERESPIDER. You are a drider looking guy with +4 STR, +4 DEX. You can bite for d8 damage, but if you roll an 8 on damage, you can roll another d8, until you stop rolling 8s. You're all Weaver, all the time.
7-Weregator! You turn into a huge crocodile man with +4 STR, +4 CON. You bite for d8, and you can also create a field of electricity around you, which deal 2d6 damage, once every three rounds.
8-Hahaha, you're a werecoyote. You are kind of like a werewolf, but you're all skinny and quick. +1 STR, +3 CON, +4 DEX. You're pretty much just a werewolf other than that, though.
9-Weresnake: You've got a snake tail for a butt, like a Yuan-Ti. You get +3 STR, +2 CON, +3 DEX. You can bite for d8, but you don't have claws so you have to use weapons. However, you can totally spit out baby snakes, up to 3 per fight, at a rate of one per round.
10-WERESHARK!!! YOU ARE THE BEST CHANGING BREED OF ALL. You turn into a shark man, who gets +4 STR, +4 CON. You can bite for d8, and if you score a natural twenty you ate your target REGARDLESS of the targets size, on account of your magical stomach.


This guy is YOU!

ALIGNMENT: The Chaos/Law alignment axis is replaced with a three way system between Weaver, Wyrm and Wyld. So you can be Weaver Good, or Wyrm Neutral or whatever, but not Chaotic or Lawful anything. There are no more detect evils or circle of protection from evil, instead there are Detect Wyrm spells.


Weaver: You like order and building stuff. You want things to be orderly. Weaver Good means you want to organize the world to make things better, but Weaver Evil wants to place the world in stasis so it doesn't move forward ever.
Wyld: You don't necessarily have to act chaotic, but you want to protect the chaos of the world. Wyld Good is about creation and always pushing for something new, while Wyld Evil is unrestrained chaos which is as destructive as often as it is productive.
Wyrm:  You are all about destruction and entropy. If you're Wyrm Good it's about weeding out the weak, or clearing room for the new. If you're Wyrm Evil you're just a dick who wants to destroy the world.


OTHER CHARACTER STUFF: All characters count as being all four main classes at once. So, like, if you are a level 3 guy, you are a level 3 Fighter, Magic-User, Cleric AND Rogue. You get d10s for HP and use the Fighter combat matrix and saves, but you can do thief stuff and cast both Magic-User and Cleric spells too. You are just that fucking swole that you can do whatever you want!






HOW THE GAME WORKS: You have to rescue a PRINCESS, who is trapped in a DUNGEON, for values of DUNGEON that equal "discrete areas full of monsters for you to murder" You don't get XP for gold or killing monsters, you just automatically gain a level whenever you kill a three headed wolf. DUNGEON MASTER NOTE: Don't be a dick. Put tons of three headed wolves in your dungeons.


OKAY THATS IT FOR TONIGHT I AM GOING TO GO WATCH AMERICA'S GOT TALENT

2 comments:

  1. I love that the shark guy is looking at himself in a mirror (so it seems). Perfect pic!!! I had to Youtube an Altered Beast refresher, but it's all coming back...

    This sounds like sooo much fun!!! I wanna spit baby snakes at a tentacled Fomori and watch the Fandango of Confusion ensue!!!

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  2. Man, I thought you were going to bitch about something I said. This is way cooler. Post drunk more often!

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